package com.example.Gold;

public class Test2 {

	private int Areald ;
	private int ShelfNum;
	private int ShelfFixedld;
	private int Speed;
	private int LeftLength;
	private int RightLength;
	private int TemSet;
	private int HumSet;
	private int WaitCloseTime;
	private int IsWaitClose;
	private int IsAutoRunTem;
	private int IsAutoRunHum;
	private int UpTem;
	private int UpHum ;
	private int DownTem;
	private int DownHum;
	private int IsVoice;
	private int VoiceNum;
	private int InterTime;
	private int TongFengSpeed;
	private int MoveYanShi;
	private int DuZhuanYanShi;
	private int CloseLamp;
	private int TemIntTime;
	
	
	public Test2() {
		super();
	}
	public Test2(int areald, int shelfNum, int shelfFixedld, int speed,
			int leftLength, int rightLength, int temSet, int humSet,
			int waitCloseTime, int isWaitClose, int isAutoRunTem,
			int isAutoRunHum, int upTem, int upHum, int downTem, int downHum,
			int isVoice, int voiceNum, int interTime, int tongFengSpeed,
			int moveYanShi, int duZhuanYanShi, int closeLamp, int temIntTime) {
		super();
		Areald = areald;
		ShelfNum = shelfNum;
		ShelfFixedld = shelfFixedld;
		Speed = speed;
		LeftLength = leftLength;
		RightLength = rightLength;
		TemSet = temSet;
		HumSet = humSet;
		WaitCloseTime = waitCloseTime;
		IsWaitClose = isWaitClose;
		IsAutoRunTem = isAutoRunTem;
		IsAutoRunHum = isAutoRunHum;
		UpTem = upTem;
		UpHum = upHum;
		DownTem = downTem;
		DownHum = downHum;
		IsVoice = isVoice;
		VoiceNum = voiceNum;
		InterTime = interTime;
		TongFengSpeed = tongFengSpeed;
		MoveYanShi = moveYanShi;
		DuZhuanYanShi = duZhuanYanShi;
		CloseLamp = closeLamp;
		TemIntTime = temIntTime;
	}
	@Override
	public String toString() {
		return "Test2 [Areald=" + Areald + ", ShelfNum=" + ShelfNum
				+ ", ShelfFixedld=" + ShelfFixedld + ", Speed=" + Speed
				+ ", LeftLength=" + LeftLength + ", RightLength=" + RightLength
				+ ", TemSet=" + TemSet + ", HumSet=" + HumSet
				+ ", WaitCloseTime=" + WaitCloseTime + ", IsWaitClose="
				+ IsWaitClose + ", IsAutoRunTem=" + IsAutoRunTem
				+ ", IsAutoRunHum=" + IsAutoRunHum + ", UpTem=" + UpTem
				+ ", UpHum=" + UpHum + ", DownTem=" + DownTem + ", DownHum="
				+ DownHum + ", IsVoice=" + IsVoice + ", VoiceNum=" + VoiceNum
				+ ", InterTime=" + InterTime + ", TongFengSpeed="
				+ TongFengSpeed + ", MoveYanShi=" + MoveYanShi
				+ ", DuZhuanYanShi=" + DuZhuanYanShi + ", CloseLamp="
				+ CloseLamp + ", TemIntTime=" + TemIntTime + "]";
	}
	public int getAreald() {
		return Areald;
	}
	public void setAreald(int areald) {
		Areald = areald;
	}
	public int getShelfNum() {
		return ShelfNum;
	}
	public void setShelfNum(int shelfNum) {
		ShelfNum = shelfNum;
	}
	public int getShelfFixedld() {
		return ShelfFixedld;
	}
	public void setShelfFixedld(int shelfFixedld) {
		ShelfFixedld = shelfFixedld;
	}
	public int getSpeed() {
		return Speed;
	}
	public void setSpeed(int speed) {
		Speed = speed;
	}
	public int getLeftLength() {
		return LeftLength;
	}
	public void setLeftLength(int leftLength) {
		LeftLength = leftLength;
	}
	public int getRightLength() {
		return RightLength;
	}
	public void setRightLength(int rightLength) {
		RightLength = rightLength;
	}
	public int getTemSet() {
		return TemSet;
	}
	public void setTemSet(int temSet) {
		TemSet = temSet;
	}
	public int getHumSet() {
		return HumSet;
	}
	public void setHumSet(int humSet) {
		HumSet = humSet;
	}
	public int getWaitCloseTime() {
		return WaitCloseTime;
	}
	public void setWaitCloseTime(int waitCloseTime) {
		WaitCloseTime = waitCloseTime;
	}
	public int getIsWaitClose() {
		return IsWaitClose;
	}
	public void setIsWaitClose(int isWaitClose) {
		IsWaitClose = isWaitClose;
	}
	public int getIsAutoRunTem() {
		return IsAutoRunTem;
	}
	public void setIsAutoRunTem(int isAutoRunTem) {
		IsAutoRunTem = isAutoRunTem;
	}
	public int getIsAutoRunHum() {
		return IsAutoRunHum;
	}
	public void setIsAutoRunHum(int isAutoRunHum) {
		IsAutoRunHum = isAutoRunHum;
	}
	public int getUpTem() {
		return UpTem;
	}
	public void setUpTem(int upTem) {
		UpTem = upTem;
	}
	public int getUpHum() {
		return UpHum;
	}
	public void setUpHum(int upHum) {
		UpHum = upHum;
	}
	public int getDownTem() {
		return DownTem;
	}
	public void setDownTem(int downTem) {
		DownTem = downTem;
	}
	public int getDownHum() {
		return DownHum;
	}
	public void setDownHum(int downHum) {
		DownHum = downHum;
	}
	public int getIsVoice() {
		return IsVoice;
	}
	public void setIsVoice(int isVoice) {
		IsVoice = isVoice;
	}
	public int getVoiceNum() {
		return VoiceNum;
	}
	public void setVoiceNum(int voiceNum) {
		VoiceNum = voiceNum;
	}
	public int getInterTime() {
		return InterTime;
	}
	public void setInterTime(int interTime) {
		InterTime = interTime;
	}
	public int getTongFengSpeed() {
		return TongFengSpeed;
	}
	public void setTongFengSpeed(int tongFengSpeed) {
		TongFengSpeed = tongFengSpeed;
	}
	public int getMoveYanShi() {
		return MoveYanShi;
	}
	public void setMoveYanShi(int moveYanShi) {
		MoveYanShi = moveYanShi;
	}
	public int getDuZhuanYanShi() {
		return DuZhuanYanShi;
	}
	public void setDuZhuanYanShi(int duZhuanYanShi) {
		DuZhuanYanShi = duZhuanYanShi;
	}
	public int getCloseLamp() {
		return CloseLamp;
	}
	public void setCloseLamp(int closeLamp) {
		CloseLamp = closeLamp;
	}
	public int getTemIntTime() {
		return TemIntTime;
	}
	public void setTemIntTime(int temIntTime) {
		TemIntTime = temIntTime;
	}
	
}
